One of the best games of this generation, clear obscure Expedition 33, Set updates. Here are the corrections and innovations announced by the studio.
With more than 3.3 million in thirty days, Clear Obscur Expedition 33 is one of the greatest successes of the year. But it is also one of the best rated games of all time with an average metricon of 93/100 (press) and 9.7/10 (players). After such a critical and commercial card, we clearly expect it to be one of the most rewarded titles at the Game Awards 2025. If you are still in reflection, and you hesitate for example vis-à-vis the difficulty, we have already published several waterproof To help you get better into the adventure. A new update that acts in this sense is also available. What’s new ?
A new obscure light update Expedition 33
You have already taken part in the trip Clear obscure Expedition 33 ? Sandfall Interactive has new for you! A 1.3.0 patch has been deployed and it corrects, among other things, more than 297 bugs. In bulk, this update solves concerns of planting and stability, improves the sensitivity to the mouse and the joystick. In addition, this update adds changes in challenge modifiers, rebalances the story mode with in particular more generous parade and dodge windows or a reduction in the damage received. Finally, if you have not lost your nerves with Simon, a Boss of Clair Obscur Expedition 33, it can be replayed.
Patch notes of the 1.3.0 version
Here are all the changes in update 1.3.0 of clear obscure Expedition 33:
- Replay the fight against Simon
- Players can now face Simon again after defeating him
- History mode balance of clear obscure Expedition 33
- Parade and dodge windows increased by 40 %
- Damage received reduced from 10 % to 50 %
- Challenge modifiers (from act III)
- Limitation of maximum player damage to 99,999 or 999 999
- Multiplication of enemies’ life points by × 2, × 5, × 10, × 20, × 50 or × 100
- Corrections de 297 bugs
- Verso now wins the perfection competence correctly when it is in reserve
- The Simoso weapon will no longer cause lags linked to memory leaks
- General improvements of collisions, terrain and scripts
- Cinematics now adapt correctly to ultralanged screens and non -standard resolutions
- Recharge a backup after having rested in a different place will no longer teleport the player to zero coordinates
- Temporary textures near Chromatic Bouchelier and his combat arena have been deleted
- Resolution of performance reductions linked to repeated rest at certain levels
- Planting after certain corrected dialogue sequences
- Stability problems after long resolved game sessions
- The French voice is now properly played when selected
- System & Options
- The sound can now be cut or reactivated when the game is in the background
- Improved mouse and joystick sensitivity
- It is now possible to manually rename the backup files (required format: Expedition_xx. XX must be a value between 00 and 09)
- Localisation
- Generic updated (addition of creatures voice, refined IOI section)
- Adjustment of the police size for Chinese, Japanese and Korean
- Adding new text channels and minor corrections
Source : Steam.


