As announced by the studio, Mindseye now multiplies updates in order to improve the condition of the game as quickly as possible. Here is the complete detail of the last patch deployed yesterday.
Launching MindsEye Maybe hasn’t happened at all as planned for Build A Rocket Boy, but one thing is certain: the studio is now set foot in an attempt to improve the situation as soon as possible. Indeed, while the GTA-like continues to be subject to murderous criticisms On the part of the press and players, the developers continue the updates for their part, in accordance with their shared action plan last week. Yesterday, Mindseye was able to receive his second patch with its share of corrective.
A new update for Mindseye
“This patch is part of our continuous efforts aimed at improving the overall game experience by identifying and resolving the problems related to the game” urgently “ Specifies then Build A Rocket Boy as a preamble to X. As for the changes it brings, here is the complete detail as shared by the studio:
On all platforms
- Continuous improvement of performance related to the use of CPU, GPU and memory.
- Correction of collision problems with IA vehicles.
- Fixed certain problems that made the game crash.
- Resolution of the situation where players could obtain a mission failure during the kinematics of the “doxxed” quest.
- The Red Sky car can no longer be destroyed during a kinematics.
- Buggy springs contract properly, and tires run when driving with the Motion Blur deactivated in Mindseye.
- Deletion of an invisible collision that blocked progression in the mission “a new companion”.
- Fixed a problem with the disappearance of the vehicle to the objective of the “a new companion” mission.
- Fixed a problem where DPR and Delta weapons. 45 were attached to each other.
- The too bright effect that appeared on the sparks of damaged drones was corrected.
- Rectification of NPCs which held their weapons at an angle of 90 degrees.
- Correction of visual deformations of certain models of male characters when they are struck by vehicles.
Version PC
- Build.mindseye: The publisher’s camera can now go through the map and static accessories.
- Adding an AMD user alert that has not updated their Windows version with performance improvements.
Now available
Note that the update in question can then go from 1.6 GB to PS5 to 5.4 GB for the PC version. “We will continue to publish regular updates and work in close collaboration with the community to improve experience [MindsEye] » Ultimately indicates Build A Rocket Boy as a conclusion. “We are committed to doing everything in our power to follow up on your comments”. Let us recall for this purpose that a third patch has already been announced for the end of the month.


