Divinity: after the controversy, the Baldur’s Gate 3 studio made an important decision


The Baldur’s Gate 3 studio recently responded in detail to a burning controversy surrounding Divinity, its next game, and announced that it had made an important decision on the subject.

After a shower of awards for the absolute GOTY 2023 that was Baldur’s Gate 3Larian presented his next one at the Game Awards 2025, which will mark the return of the Belgian studio to its own universe: Divinity. Unfortunately, the craze then gave way to a virulent controversy following the publication of an interview with its CEO, Swen Vincke, by Bloomberg. According to Bloomberg, he had indeed indicated “ push the use of generative AI to explore ideas, create PowerPoint presentations, develop concept art and filler text “. Which caused real indignation among the players. In order to calm tensions, a Q&A session recently took place, with new answers on this hot topic.

Larian highlights AI regarding its use for Divinity development

Known for his closeness and transparency with his community, Larian invited anyone who had questions about Divinity to come to Reddit for a session. Ask Me Anything “. Among the central themes of this question/answer session, we naturally often found the divisive one concerning the use of generative AI. Swen Vincke, CEO of the Belgian studio, Adam Smith, chief screenwriter, and Gabriel Bosque, director of their Machine Learning departmentwere thus able to speak directly to the community to talk about it calmly.

First, Swen Vincke unequivocally announced that “ there will be no generative AI in Divinity for anything related to the artistic aspect »even in the concepts, the interface or other. However, he wanted to be as clear and transparent as possible. “ We are continually trying to improve the speed at which we iterate, to optimize our development process. The more iterations we can do, the better the game will be as a result. We believe that generative AI can help us save time on certain aspects and, ultimately, create a better game ».

A thoughtful use of AI?

The studio would therefore consider using generative AI on Divinity when it comes to repetitive tasks relating to code or technical elements which tend to “ unnecessarily tire developers “. This so that they can concentrate on “ what they really like about this job, namely the creative aspect “. Swen Vincke also insisted on the fact that “ Generative AI will not touch any creative aspect of Divinity. Furthermore, we will not use it without being 100% sure of the origins of the data it uses and the consent of those who contributed to generating it. If we use a generative AI model, we will train it with our own data “. It now remains to be seen whether the studio will actually keep its promises on this subject.

Source : Reddit



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