CD Projekt RED recently removed some very popular content from Cyberpunk 2077 to serve as a lesson and prevent a repeat of the situation in the future.
Cyberpunk 2077 recently made headlines again, not for receiving a new update or new content but for the removal of content which had generated a certain enthusiasm among a large niche of players. At first glance, this caused some controversy, which forced CD Projekt RED to explain and claim the rights that motivated their decision. Update on the situation.
A DS mod removed from the Cyberpunk 2077 market
Like many titles, a Cyberpunk 2077 which is now more than five years old today relies heavily on modders to continue to live, while CD Projekt RED mainly focuses on the developments of The Witcher 4 et Cyberpunk 2. However, this does not prevent him from injecting a few more updates on his latest game or monitoring the news regarding it.
However, a particularly popular Cyberpunk 2077 mod, allowing you to play it in Virtual Reality with a compatible headset, required intervention from CD Projekt RED to remove itdue to a access only granted to the Patreons of its creator, Luke Ross, for a payment of around ten euros. If the Polish studio generally welcomes with open arms any form of mod on its games, these must, however, respect the guidelines content created by fansone of which specifically states that they do not must not be monetized without first consulting the rights holders in order to obtain their explicit agreement.
CD Projekt RED has in parallel entered into negotiations with the creator of the mod, to see if it would be possible for him to make it freepossibly with optional donations to remunerate his work, and therefore make it available again to the entire Cyberpunk 2077 community. For the moment, however, it is no longer in circulation following a DMCA request from the developers. It therefore remains to be seen whether the modder will agree to demonetize access to his creation or not to rehabilitate it in Night City.
Source: Jan Rosner on X.com


