Clear obscure Expedition 33 is still updated and unfortunately among the fixes there is a change which disappoints part of the players. Explanations.
Clear obscure Expedition 33 is on everyone’s lips. The RPG of Sandfall is a real card and if we did not really doubt its small Waouh effect when it was released, difficult to imagine such a craze. Millions of players embarked on the adventure and were able to put the gameplay to Rude Tervique. Clear obscure indeed offers a large strategic dimension with a very interesting build of build. Only here, the players exceeded the terminals and even have a little (a lot) broken the game. With this big update, the studio takes the opportunity to correct all of this, even if it disappoints a lot of players.
Please note, potential spoilers on the gameplay of the game!
An inevitable nerve for this new Update of Clear Opposition 33
If you have finished clear obscure shipping 33 You know that it is possible to exceed the damage limit fixed at 9999 at the start of the game. When it is done, we can then administer legendary potatoes with its characters. Some heroes, such as Maelle or Sciel, can even explode opponents with damage is counted in millions, hundreds of millions and even sometimes … in billions.
A particular skill made it possible to inflict very, very big damage for not much: Skendhala capacity of Maelle. The teenager could thus inflict colossal damage without too much effort and thus spray the most powerful bosses of the endgamus. Well aware of that, the developers decided to cut the legs to many builds and thus Review the damage of competence, to the chagrin of players who, for many, are really disappointed as they had fun atomizing everything.
This decision was not taken lightly. Sandfall explained that it has unjustly boosted the competence that has not really managed to balance it during development. The developers say that the latter should therefore be powerful, but certainly not as much as it is today. Reviewing it was downward was therefore inevitable, although the studio did not intend to look at balancing until much later.
Complete Patch 1.2.3 patch notes
It will therefore be a first real big balancing for clear obscure Expedition 33 with this update available on all supports. To this is also added lots of bug corrections, sometimes unique to each platform. We leave you the patch notes just below.
PC and Steam Deck versions only
STEAM DECK
- Building correction of various menus who did not appear properly on the steam deck
Xbox Game Pass
- PC GamePass: PS5 controllers are now compatible
Various fixes For wide screens
- Clear obscure Expedition 33 no longer becomes “zoomed” after a kinematics with ultra-light resolutions
- The image of the Options menu will no longer be stretched
- The combat user interface now adapts correctly to ultra-large resolutions
- Clear obscure Expedition 33 will no longer be minimized when modifying the parameters
- Cinematics are no longer displayed in LetterBox format in 32: 9
- The title screen is now displayed in full screen when the game is launched
Keyboard / mouse
- Imperties from the user interface buttons to the shipping menu are now visible and can be fully triggered with the keyboard
- The mouse buttons keep responding after the first use
- With the mouse cursor on the screen, the use of “wasd” or directional arrows to navigate the user interface or trigger any other feature will no longer hide the cursor instead of performing the planned action
- The left click of the mouse will no longer prevent the player from using the keyboard to navigate in the menus
- The entrance to the mouse is not lost after the first jump attack if it is only pressed once once
For all versions of Clair Obscur Expedition 33
Rectification blockages when exploring the world map
- Many bugs in the world map where players could be trapped in certain elements of the decor have been corrected.
Correction of situations where Esquie could be stuck (poor guy):
- When taking off from painted bridges, dropping it through the bridge
- When it flies in the lower parts of levitation structures near faces
- Near the input level of the suspended ocean
- Near a giant hammer during the crossing near the level of the blades cemetery
Corrections and adjustments of weapons and skills:
- Correction of the upgrade (scaling) of the “lithelim” attribute which did not work at high level. The initial upgrade on the vitality attribute has been reduced from A to C (it will always end at the maximum level). A luck scaling was added from D.
- Correction of the adjustment of the attributes of “Blizzon” which did not work at high level. The initial luck of luck has been reduced from B to C (it will always end at the maximum level). Addition of a defense scaling from D.
- Correction of the third Lumina of Medalum doubling all the damage in virtuous posture instead of only doubling the burning damage.
- Stendhal competence: reduced damage by 40 %.
Other fixes for clear obscure Expedition 33
- Bug correction with some boss in NG+
- You will no longer be blocked through the newspaper interface window after seeing it open for the first time in spring meadows
- Correction of the impossibility of drawing freely when exploring certain levels
- Moon and monoco no longer appear in the same place at the end of their level 6 relationship quests if they are finished without going to the camp
- Fixed a crash that could take place during the following handling: if at the camp you chose “remember the lens”, then quickly choose “go to sleep” and immediately after pressing “leave”
- You can no longer trigger the 2nd kinematics in the old light a second time in a row, thus dividing the group forever.
- Clear obscure Expedition 33 end of light -free
Source : official website of clear obscure Expedition 33

