Civilization 7 deploys a new big surprise update, here is what changes


Civilization 7 does not do things by half with a big surprise update, which adds many new products and changes widely claimed by the community.

Three months after its release, Civilization 7 continues to evolve. And this time, Firaxis chose the surprise. Without prior advertisement, a new update was deployed on May 27. It does not revolutionize everything, but it brings concrete and welcome changes. New card, balancing leaders, IA improvement, extended multiplayer … All with a clear ambition: strengthen the experience and respond, in part, to the criticisms of the players.

A new card for fighting lovers on Civilization 7

The big novelty is the arrival of “Pangaea Plus”a new type of card designed for conflicts. All civilizations start on an immense common continent, without ocean to separate them. In other words, hostilities can start very early on civilization 7. The islands surrounding the continent, accessible from the era of exploration, hide precious resources. But to take advantage of it, you will have to fight hard. This choice of card completely changes the dynamics. The often secondary naval game takes on real importance here. And the tension rises from a notch from the first laps.

Good news also for fans of games with friends on civilization 7 The number of human players increases In antiquity and exploration ages. Now, we can play 4, 6 or even 8 players depending on the size of the card, as in the modern era. This promises even richer and strategic clashes from the first eras. A little closer to Civilization 6.

AI is gaining intelligence

Firaxis has not forgotten the artificial intelligence of civilization 7. Update improves several behaviors: more logical trips, more aggressive fighting, more coherent diplomacy … AI is now more effective, even in high difficulty. She also manages her unique buildings better and knows how to take advantage of her specific advantages. A good point, as the AI ​​was so far one of the weak points of the game.

Other important component: Roster balancing. Several leaders have been reviewed, notably Himiko, Pachacuti, Friedrich or Hatshepsout. Their skills are now more useful, more readable, and better suited to the new meta. Certain civilizations, such as Great Britain, Russia or Songhai, have also been retouched. The idea is simple: diversify strategies, avoid “automatic” choices and give more interest to less used profiles.

In parallel, this Patch 1.2.1 brings More than 90 adjustments In Civilization 7: Bug corrections, interface improvements, balancing of the economy, religion, diplomacy and the military system. The menus are clearer, the infobulles better written, and several concerns reported by the community have been corrected.

Source : Firaxis



Source link

Leave a Comment

Your email address will not be published. Required fields are marked *

Scroll to Top