Days Gone Remastered: A new update is available, what’s new?


A relatively substantial new patch has just been deployed for Days Gone Remastered on PS5 and PS5 Pro. Here is the list of all the changes it brings.

Despite the complicated phase that the studio is currently going through, just facing a wave of layoffswork continues for Bend Studio. Indeed, while the creators of Days Gone confirmed that they have started working on their next project, they do not forget their latest release, Days Gone Remasteredwhich regularly continues to host new updates. And the latest, deployed earlier this week, arrives with its share of corrective.

A new patch for Days Gone Remastered

Launched on PS5 and PS5 PRO on June 24, the Patch 1.12 of Days Gone Remastered allowed Bend Studio to correct a certain number of problems still present in the game, while providing some improvements in comfort for users. Here is the complete detail, as shared in the last Patch Notes:

Performance

  • Crash corrections and streaming optimizations.

General

  • Fixed a problem making Freakers appear at a higher rate outside the nests.
  • Correction of the inaccessible locations of Growlers in New Part +.
  • Updates of the dead zone of the touchpad.
  • Fixed a problem making the icons did not update each other when trying to refuel or repairing at the mechanical camp.
  • Correcting a problem making the screen could flash in black random.
  • There is now a feedback on importing a PS4 backup on the main menu of Days Gone Remastered.
  • Fixed a problem making that in some cases the players could control Deacon while they were in the main menu.
  • Fixed a case where the player found himself in the Options menu when he selected continue in the main menu.
  • Update of the text indicating in the Options menu that XP indicators are only available in history mode.
  • General updates of rankings in challenges.
  • Update of all game modes in order to use a coherent language.
  • Update the mini-map to properly delete the icons.

Patch notes by themes

Horde assault

  • Fixed a problem with the focus bar that remained on the screen after use.
  • All defined crossing points will be deleted when you choose to reset the current card in Days Gone Remastered.
  • Freakers now explode when they are killed with disposable objects. Molotov responsible.
  • Interactions with the supply box will be updated if the target score is reached when you are next to it.
  • The secondary task “Open a refueling box” is now properly deactivated during the ultimate horde phase.

Permadeath

  • After completing the Permadeath mode, players’ backup files will be converted into normal backups into the epilogue.
  • The graphics of the end screen for the Permadeath and Speedrun modes of Days Gone Remastered will now provide the right statistics.
  • Correction of the impossibility of loading the backups of the Permadeath mode after having died.

Mode Photo

  • Adaptive triggers are no longer active in photo mode.
  • The default value of the Bloom Max intensity has been adjusted correctly.
  • Correction of the cursor of the day of the day so that he reset himself properly when the player holds the touchpad.

Accessibility

  • Fixed a problem where the explosive bolts left a black square on the high contrast fashion screen.
  • The game speed parameters are now consistent in game modes and when using the weapon wheel.
  • Update of the narration of the user interface of Days Gone Remastered so that it reads the lines correctly and that it stops repeating some of them.
© Sony Interactive Entertainment / Bend Studio

This is a patch could not be provided for Days Gone Remastered, therefore. And as usual, you know the song: the update should automatically start when you arrive on the PS5 menu. Otherwise, it is enough to go to the options accessible via the game sticker to manually install it.

Source : Bend Studio



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