Mindseye deploys a new major update, the game saved?


The updates continue to be linked to Mindseye, who has just welcomed a third patch particularly provided on consoles. Here’s what you need to know about it.

After hitting the column in the days that followed its more than chaotic launch, MindsEye gradually gave way in the news to the latest releases, like Death Stranding 2: On the Beach For example. And while Build A Rocket Boy must now face a wave of layoffsthe work on GTA-Like does not stop. As promised by the studio, Several updates are indeed in preparation to improve the condition of the game, and the third of them arrived at its arrival on June 30.

Mindseye welcomes its third update

Deployed on PS5 and Xbox Series, this new patch, whose weight goes from 4.1 GB to the Sony platform at 8.6 GB on those of Microsoft, then allows Build a Rocket Boy to continue to improve the stability of Mindseye. “We have watched hundreds of hours of playing sequences and examined players on several channels in order to give priority to the most urgent problems” Indicate in particular the creators of the game on X, before drawing up the list of the fixes which arose. And precisely, here they are:

Patch notes du patch 3

Stability

  • Improved stability to reduce crashes, especially during prolonged game sessions
  • Correction of IA -related crashs that could occur during complex fighting scenarios

Gameplay – rebailed difficulty

  • Improvement of the precision of AI at all levels of difficulty for a greater challenge and more coherent meetings
  • Adjusting the average difficulty by reducing damage filtering, which makes the fighting slightly more difficult

Mindseye’s character checks

  • Improvement of entry behavior in the cover, making the transitions more fluid
  • Improvement of locomotion on the stairs, ensuring that the player stops staircase animations at the right time and aligns properly on the steps
  • Refining the handling of the weapon during the input and coverage transitions

Animation

  • The animations of life scenes have been improved, with more fluid transitions
  • Improved vehicle behavior on slopes, making stops more stable and predictable
© Build A Rocket Boy

Audio

  • Improvement of vehicle sound in Mindseye for a more immersive sound atmosphere
  • Improvement of vehicle destruction sound, especially for window breakage
  • Cleaning and optimization of general audio data
  • Dialogue with pedestrians has been changed to make the reactions more natural

Kinematics

  • Resolution of LOD problems in several scenes
  • Optimization of certain kinematics

Localisation

  • Fixed several location errors in multiple languages

PlayStation 5 – Only

  • Updating of lighting to eliminate unnatural shadow artefacts

Xbox Series X|S – uniquement

  • Fixed the lack of vibration of the controller during certain drone flight sequences

To all these improvements are also added more than thirty bugs of all kinds for Mindseye: texture problems, non -functional scripts, buggy interactions, there is no shortage of examples. Finally, note that the studio has already indicated that the update, delayed on PC due to “A problem discovered during tests”should also land on this support soon. “As soon as we have more information, […] We will share with the community ”.

Source : Build a Rocket Boy



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