After a successful arrival in the field for Rematch, its studio spreads a very busy roadmap and updates to come for its new game.
Available since this June 19, 2025 on PC, PS5, Xbox Series and the Game PassRematch seems to be experiencing a nice launch that has aroused curiosity with football fans looking for alternatives to behemoths like EA Sports FC 25. The title of Sloclap (SIFU), however, suffers from several problems and lacks in the state of content to keep his players on the field. The French studio, however, has well established plans for its latest game and has announced a roadmap provided in this direction.
Sloclap coach unveils his strategy for Rematch
After an open beta that convinced its audience last month, Rematch is therefore finally available, and obviously experiences a nice launch thanks to its dynamic and free gameplay. Unfortunately, he suffers from big problems of latency and netcode, lacks a bit of content as it is, in addition to the absence of cross-play because of ” Complications not planned ». Never mind, Sloclap does not intend to abandon his latest game to date, and detailed his plans on the short and long term in this sense, as follows.
Emergency updates planned
First of all, Rematch should incessantly seriously review his copy at the level of latency and performanceand the studio is already working on the optimization of the whole, as well as on better stability of the servers. Same fight for the deynchronizationwhich greatly harms the experience of the matches, and should also receive adjustments very soon. Finally, updates will also arrive quickly to correct the various bugs which currently affect Rematch.
Upcoming long -term adjustments and features in Rematch
Speaking of features, Sloclap has also detailed the new features in the long term in Rematch, by releaseing four key points: the gameplayTHE competitive features et « casual “, And the social. For the first point, the studio intends in the next points to improve many gameplay elements as tackles, Guardian mechanics or the dribbling system. The idea is to add depth to this level, also taking into account the feedback from the community.
With regard to competitive and “casual” features to come on Rematch, Sloclap evokes the addition of tournament systems, classification, club creation ; and on the other hand of new fashionable modesas well as a rotation of game modes. Likewise, the bots controlled by AI should receive adjustments in order to allow Launch game games against IA In various modes.
Finally, The addition of cross-play is among the major priorities From the studio to Rematch, even if it is not yet able to say when it is integrated. Other social features such as a spectator or the Possibility to relaunch a match With and/or against the same players in the current game are also under study.
Source : Official Rematch website


