Ghost of Yotei put a slap at the State of Play, the Grand Récap


Ghost of Yotei was entitled to a big spotlight a few months before its exclusive release on PS5. History, gameplay, game modes, Sucker Punch tells us (Preque) everything.

Sony had announced the color: Ghost of Yotei was going to draw the cover towards him for a state of play which would be dedicated to him. The meeting had been given for more than a month now, and it was only a few days ago that we had noted the date of July 10, 2025 at 11 p.m. in our calendars. The opportunity for PS5 players to discover more in depth the next major exclusivity of their favorite console, she who had been particularly discreet since her announcement. You are summarized all the latest info of this state of play dedicated to Ghost of Yotei, expected for this October 2, 2025.

Ghost of Yotei promises to be a slap

The one who has been called Ghost of Tsushima 2 for a long time when he was still only in rumor will therefore follow the adventures of Atsu. Left for dead by the gang of the six of Yotei after he killed his whole family, the new carrier of the ghost mask has sworn to avenge his own. The snake, the oni, the kitsune, the spider, the dragon and the Lord Saito have only to stay well, because the young mercenary returns to her after years to learn the basics of combat and survival. Ghost of Yotei plunges us into the Ezo region (now known as the Hokkaido archipelago), in 1603, 300 years after the events of Ghost of Tsushima, land surrounding Mount Yotei with wilderness, with various environments and also filled with dangers since it escapes the control of Japan.

In a single button, players will be able to explore the past of Atsu and its memories, while it forges the reputation of Onryo, the demon of revenge. Ghost of Yotei will leave a greater room for exploration, but will give you your hand on your experience. Whether you want to progress in history, dive into annexed quests or even more, the game introduces a brand new indication system by questioning certain targets and choosing the direction of your next quest. It’s up to you to choose what motivates you the most, or to go hunting for bonuses, a new type of lucrative quest. Mini-games, baths, picturesque landscapes, very cinematographic camera, Ghost of Yotei promises to be even deeper and exotic than its predecessor.

The news of the Ghost of Yotei combat system

Ghost of Yotei will therefore let you choose your arsenal from the Katana, the Lance, the Kusarigama, the Odachi or even the double blade. Each weapon is formidable for efficiency against a certain type of enemies and has its own improvements to master. The Odachi will for example be indicated in the face of more powerful enemies. This is without counting without its remote arsenal, which extends from the arc, the firearm, the kunai throw or the blinding bombs which will allow it to take the advantage.

Atsu is not a samurai, and she will not hesitate to use all possible blows to overcome those who killed her family, whether in frontal combat, or more discreetly via infiltration. The fights will however keep the very cinematic clashes of Ghost of Tsushima, with the exception this time that you can change your weapons on the fly, but beware not to be disarmed by too powerful. Enemies will be able to do the same, and it will be necessary to be reactive to adapt your arsenal to the weapon used by his opponent. For example, the double blades are ideal in the face of the spears.

Personalization and wolf pack

Between his wolf as a pet or fortune allies, Atsu will not always be alone in his quest for revenge. Under the stars of Ezo, she can camp to cook, rest or even play Shamisen. It is during these moments of respite that key characters in its evolution will come to join it, whether allies or merchants. “Over time, Atsu will have his own wolf pack,” sums up Sucker Punch quite well in this State of Play by Ghost of Yotei. From a new dedicated menu, you will be able to see if a Sensei has new weapons capacities for you or if a seller has a new unique equipment for you. So no need to stop your exploration in this world open to very magnificent landscapes, everything comes to you.

Personalization will still be at the heart of Ghost of Yotei and more than ever, PS5 exclusivity will adapt to your style of play. It’s up to you to find and combine the equipment parts that suits you to put more emphasis on infiltration, melee or distance fighting. It and obviously the appearance of your armor and your weapons.

What are the new game modes?

Faced with the beauty of these intoxicating landscapes, a small photo break will naturally impose itself. The photo mode will be back and more complete than ever with more tools to capture the beauty of Ghost of Yotei. But more than beautiful shots to add to your collection, PS5 exclusivity is intended to be accessible to everyone, without compromising this feeling of playing a classic samurai films. Several difficulties will be there, but not only. From the start of the game, you can choose to opt for dubbing in Japanese for even more immersion. Sucker Punch has once again associated with the company of the famous Akira Kurosawa for the game mode which bears his name, which takes up all the codes of his black and white films.

Join him two other directors who have marked the genre: Takashi Miike, director of 13 assassins, for a mode that brings the camera closer to combat and with more blood and mud; Shinichiro Watanabe, director of Samurai Champloo, who collaborated to create music in Lo-Fi to accompany your fights such as exploration.

Source : State of Play



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