“Stop Killing Games” the petition to save your favorite games reaches a new course


The petition called Stop Killing Games has just achieved a new, simply huge course. And that could change everything for the future. We explain to you what it is.

It is a background wave that few saw coming. The initiative Stop Killing Gameslaunched to fight against the arbitrary disappearance of certain video games bought legally, crossed a historic CAP while reaching More than a million signatures. Behind this impressive figure, an increasingly visible anger among players, but also a growing controversy over the digital property and the sustainability of connected video games.

When a game bought disappears without warning

In recent years, examples and controversies have multiplied: The Crew, NBA 2K, Mirror’s Edge Catalyst… So many games withdrawn from online shops, sometimes made completely unplayable, even for those who had bought them. A situation that scandalizes more and more consumers. Hence Stop Killing Games.

Because behind each server closure, it is a part of the video game heritage that erases. But also a form of contempt for players, treated as simple “digital tenants” of a product they thought they had.

NBA 2K24

A stop Killing Games petition which forces Europe to react

With the Million Cape Town, the European Commission is now obliged to study the initiative. It is not yet a law, but a strong signal: Consumers want clear rules to protect their right of access to the games they bought. It is only a controversy, but something much more serious.

The goal of Stop Killing Games is simple: forcing studios to provide a solution when the servers close. This can go through the opening of private servers, an offline playable version, or at least a date of end of service displayed from the purchase. A demand that seems more and more legitimate in the face of an industry that is dematerialized without a net.

Some votes in the industry oppose it, arguing that forcing developers to maintain access to games would be “unrealistic” or “too expensive”. But for many, it is above all about Recognize players in fundamental rights in the digital age. The controversy around the Disappearance of video games purchased keeps growing. And criticism also targets how publishers voluntarily blurred the border between “purchase” and “license rental”.

Source : Stop Killing Game



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